Thursday, 18 October 2012

changing technology

The effect that changing technology is having on the computer game industry

 
The Games industry continuously innovates and makes use of new technologies to gain market share. Players include digital entertainment & graphics design companies that have revolutionized the way people play games. Most recently, there are news reports covering the beta launch of Cloud-based Online Gaming Platform called OnLive that brings games on-demand, anytime, anywhere to gamers all over the world.

Computer games industry experienced profitable growth. Revenue increased for the last five years and total market capitalization is estimated to be around 49.6 billion.

With the advent of the Internet, the video games industry captured the lost revenue (of traditional consoles & PC games to piracy) by capitalizing on consumers preferences of callobarative play and the multi-user environment in the online gaming market. Although with technology advances to deter piracy (e.g. server-side security firewalls, game protection technologies and password protected logins for users), it did shift the distribution control back to the game provider, pirated PC games still continued to be sold.

More info:
http://www.scribd.com/doc/23765445/Analysis-of-Technological-Change-Effects-on-the-Games-Industry 



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